Convert Depth to Screen Space
Convert Depth To Screen Space Operator¶
The ConvertDepthToScreenSpaceOp
operator remaps the depth buffer from Clara Viz to an OpenXR specific range. The depth buffer is converted in place.
holoscan::openxr::ConvertDepthToScreenSpaceOp
¶
Converts a depth buffer from linear world units to screen space ([0,1])
Inputs¶
depth_buffer_in
: input depth buffer to be remapped- type:
holoscan::gxf::VideoBuffer
depth_range
: Allocator used to allocate the volume data- type:
nvidia::gxf::Vector2f
Outputs¶
depth_buffer_out
: output depth buffer- type:
holoscan::gxf::Entity